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MindMaze Elvira (2013)

MindMaze Elvira (2013)

MindMaze Elvira (2013)

Presentation: Apart from a few headsets sent out to developers the headset never had an official release, only some were sent out to the start-ups and business partners and they were always just the headset in a brown, unbranded box.

MindMaze Elvira Box Contents

  • Unknown

MindMaze Elvira (2013)

Description: Not all virtual reality headsets are about fun and games, some have very serious industrial and medical uses. The MindMaze headset is a sort of “mind reading” HMD that uses cutting edge brain reading technology to detect brain patterns. Using a combo of both VR and AR the headset it hopes the tech will be able to help stroke victims which can be no bad thing at all.

Tech wise this is a very high-end system that is more than capable of delivering a very realistic experience. With motion tracking sensors and cameras capturing just about all movement of the body, it will hopefully reveal some amazing data for the victims of the often life-changing condition.



But it doesn’t stop there because this company wants to one day bring the tech and software to the consumer market! There have been hundreds of cases of tech that was used for medical purposes now being used around the home, so this might just be the next big thing for us VR gamers as well. But let’s hope it helps people recover their lives first and foremost. For that single reason alone we wish them all the best of luck.

MindMaze Elvira Specs…

Headset: MindMaze Elvira
Manufacturer: MindMaze
Launch Price: Unknown
Release Date: January 2013
Headset Type: Other
Display: Modular Variable Display
Field of View(FOV): 80°
Refresh Rate: 60 Hz
Interpupillary Distance Adjustment: Yes
Screen Focus Adjustment: No
Weight: 210g (0.21 KG)
Tracking: 6-axis (Gyro & Accelerometer) Proximity Sensor

MindMaze Elvira (2013)

Review: Initially developed as a medical device the ‘MindMaze Elvira’ was never really meant for public release and only a few headsets were ever tested and seen in the public eye. It’s a shame really because this headset had a lot of potential and could have changed the way we use VR forever. But it was not meant to be, but the good news is the company is still operating and has since moved on to develop more software-based products.

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