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Call of the Ocean (Steam VR)

Call of the Ocean (Steam VR)

Call of the Ocean (Steam VR)

System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £3.99
Comfort Rating: Red
Genre: Interactive Experience
Input: Tracked Motion Controllers
Best Playing Position: Standing
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 50

Description: Call of the Ocean is a VR exploration game set in and around the ocean, with a variety of ocean creatures and locations to discover. Set mainly in an island lagoon filled with ancient Greek temples and artefacts, the game integrates motion controls for full freedom of movement including swimming, climbing, running and jumping.

This game is in Early Access, but the motion controls, locations and creatures are in a playable state. You can explore ancient temples and shipwrecks, admire the beautiful wildlife, swim and play with dolphins. Grab hold and tag along for a ride on a turtle or whale. Cage dive with sharks – or better yet, dare your family and friends to go out of the cage and swim with them!

Review: I feel the developer of ‘Call of the Ocean overreached themselves. There are just too many ideas going on at once here and it all tries to be some grand free-world adventure, but instead is a series of micro-adventures none of which look particularly amazing. There are times when it is kind of cool, like the sea turtles, but then the climbing elements suck big time and just feel forced into the game. While not worth £3.99, I do feel you might smile a few times if you can get this for a quid or less. There is just not enough content nor quality here to justify paying any more than that.

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