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City Breaker (Steam VR)

City Breaker (Steam VR)

System: Valve Index & HTC Vive
Price at Time Of Review: £3.99
Comfort Rating: Green
Genre: Strategy
Input: Tracked Motion Controllers
Best Playing Position: Sitting
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 70

Description: City Breaker is a VR physics-destruction game focused around destroying large-scale physics structures like skyscrapers. Currently, the game is centred around throwing blocks at buildings to knock them down. Your throws are scaled up in power depending on the block, so you’re able to throw 90-pound blocks at about 400 miles per hour and watch as they rip through the side of a building and cause the entire thing to collapse. Every level is handcrafted, and as you progress, you’ll begin seeing realistic physics-based rockets, skyships, turrets, and even ragdoll human-like creatures

Review: If I had to describe ‘City Breaker is just a few words it would have to be “Thinking man’s Angry Birds Clone”. OK, so it doesn’t have the visual quality of other games in the same vein, but it does feel pretty good to play (maybe I just like blowing stuff up!). When it comes to the explosion and breaking psychics it does seem like a lot of work has gone into this game and even when things get a little crazy the game remains smooth to the developer’s credit. I would love to see this game with a tonne more content, but even now it is worth a look when it only costs £3.99, but do bear in mind that I enjoy this genre of game, so I am a little biased.

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