Drive (Steam VR)

Drive (Steam VR)

System: HTC Vive, Oculus Rift, Windows MR
Price at Time Of Review: £14.49
Comfort Rating: Red
Genre: Racing
Size: 8 GB
Best Playing Position: Sitting
Multi-Player: No
Age Rating: 15+
VR Shop Score 1/100: 75

Description: Sometimes racing sims are a little too…sim. Drive combines sim and arcade racing for beautiful and thrilling VR racing experiences. Put your foot to the floor and hang on as you battle challenging opponents across a range of tracks and racing types in search of glorious victory. Drive gives you realistic yet fun racing experiences without compromise. Built for VR it lets you feel the thrill of racing with beautiful car interiors and track environments and a deep feel of immersion.

2D driving games let you race at 300kph, Drive lets you experience it. From the moment you jump in the car, looking around the interior waiting for the start, you feel as though you’re out there on the track. When the light goes green, you’re off! The other cars roar to life and if you don’t push hard they’ll leave you behind. In the middle of the pack with cars inches from your doors jostling for places you feel every bump and turn. As much as you want the win so do your opponents. They will tap and nudge you for position and not give an inch or an undeserved position.




Review: The truth is we need more good quality racing games in VR and to be fair this is a pretty good one! While it is a far cry from other racers like Cars it is still a good arcade racing VR. Its a shame there is no out-car view, only the driver’s seat, but I still have more fun than I thought I would do. The good news is this is in early access so I expect it to grow and become a much better game over the next few months and years, so I think it’s worth jumping in early, especially at its current price.



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