System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £7.19
Comfort Rating: Red
Genre: FPS (Moving)
Input: Tracked Motion Controllers
Best Playing Position: Standing or Sitting
Age Rating: 15+
VR Shop Score 1/100: 80
Description: Created by VIVE Studios’ first-party developer Fantahorn Studio, Front Defense is a highly polished, arcade-style room-scale VR shooter set in the final days of World War II’s European theatre. The invasion of Normandy is over. The fiercest firefights of the war have just begun. Front Defense immerses players in the role of an Allied Forces hero fighting the last relentless onslaught by the Axis in a fictional European town. Hunker down behind well-armed positions as you duck, dive, switch and reload weapons, throw grenades, and man-mounted guns to fight back the enemy assault. Use heavy weaponry against increasingly brutal enemy soldiers, arm the Bazooka or call in airstrikes against armoured cars and heavy tanks, and man the thunderous 50-Cal to take down suicidal Stuka dive bombers. From the opening salvo, Front Defense uses the power of VR and the precision of Vive’s room-scale to deliver one of the most intense war shooter experiences ever created.
Review: Front Defense is a first-person shooter in which you are taking down the German army in a WW2 themed game and I have to say it looks pretty awesome! While there are no multiplayer options here the single-player experience is pretty good as the bad guys don’t just run at you all kamikaze style, they hide, they shoot from doorways and duck back into the house to reload, its a challenge and that makes the game a lot more fun to play than a lot of other VR shooters. Sadly this game is not perfect and has two main faults. The first is the large playroom you need with 2m sq at least and the other one is its price. Yes, I get that a lot of work has gone into this game, but it’s simply not worth £7.19. However, I would pay half of that and feel confident I could still get value for money.