System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £7.19
Comfort Rating: Green
Input: Tracked Motion Controllers
Best Playing Position:Sitting
Age Rating: PG
VR Shop Score 1/100: 80
Description: GNOG is a 3D puzzle game set in a tactile world of toys and secrets. Point, click, grab, poke, spin, pull, and play with uniquely charming monster heads as you explore the hidden worlds inside them. Filled with eye-catching designs, playful interactions, and a rich, reactive soundtrack, the hand-crafted heads come to life in either standard play or in VR.
Inspired by real-world toy designs, every GNOG head is a miniature world to discover. Grab a bookcase and spin it to reveal a hidden pile of coins, slide levers to navigate a damaged ship through outer space, crank a wheel to cook a stew on the stove – each playful interaction generates lively feedback and surprising consequences. Set to a relaxing and dynamic soundtrack that evolves with each level, the surreal worlds and joyful puzzles of GNOG will have you turning heads.
Review: Trying to describe what GNOG is all about is an almost impossible task, but essentially it is a self-explanatory puzzle game that doesn’t hold your hand, doesn’t guide you, doesn’t do anything other than immerses you in its crazy, cartoon puzzle world. With its wonderful animation and acid-trip inducing colours and sound this is a game that you will have to play to know if you like it or not. While I have to admit I enjoyed its weird worlds I found it far too short for the current asking price. So is it worth a download? Strangely I can’t say yes or no, this is just one of those “games” (its more an art experiment) that you have to play yourself, see yourself to understand. Only then will you be able to say if it was worth a download. Sometimes it’s nice to try something new and different and this game is both those things and then some.