System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £24.99
Comfort Rating: Red
Input: Gamepad, Keyboard & Mouse
Best Playing Position: Sitting
Age Rating: PG
VR Shop Score 1/100: 85
Description: Harness the power of gravity-defying wheeled or airborne vehicles, and smash your way through opponents with a bristling arsenal of outlandish weapons. GRIP delivers one of the fastest and most unique racing experiences ever as you scale walls, ceilings and anything else you can get your ride onto. Master twisting tracks, tricks and perform ridiculous stunts, fighting your way across alien planets to become the ultimate vehicular assailant.
Review: Let’s get this game biggest issue out of the way first. You shouldn’t need me to tell you that in VR this game is a nauseating as games get. In fact, it’s right up there with the worst of them when it comes to nausea levels. But that is when the moaning stops and the acclamation begins. Swapping the cutesy graphics for all-out sci-fi ones this game is pretty much Mario Kart. But this is no laugh a minute game, this is an action-packed, adrenalin shot of a game that will push your racing skills and your patients to breaking point.
While the game didn’t blow me away graphically and it is clearly not built for VR, it was still a pretty good racer in VR. You get a good choice of camera positions, there is more than enough racism tracks and challenges to enjoy and there is still a good amount of players online to race with. OK, so it’s not perfect in VR, but I feel it is worth the asking price and well worth a look provided you have your VR legs.