System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £6.99
Comfort Rating: Red
Input: Tracked Motion Controllers, Gamepad, Keyboard & Mouse
Best Playing Position: Sitting
Age Rating: 18+
VR Shop Score 1/100: 55
Description: Tune yourself to the voices lurking in the head of John Blake – the tormented man dwelling in a trap… that only you can guide him out of. You will never know whether what you see is true – and you can be sure, that even after you’ve escaped the trap, not all had been discovered. You will be constantly searching for a way to escape the randomised maze of rooms, you will be haunted by new voices and you will be the one deciding… who dies. Meet John and his past in possibly the only adventure game with a non-linear plot, procedurally generated user path and (more than) a pinch of the atmosphere of your favourite horrors.
Review: While I did enjoy playing ‘Inner Voices I understand peoples problems with it (especially in VR), but let’s start with what I love about it. The first thing that really stands out is the randomly generated rooms in which you might never see the same room layout twice no matter how many times you play. It keeps the game fresh, you never know what is around the corner and it also gives the game some great replay value. It also looks good and features some great sound effects and voice acting all wrapped in a storyline that you will easily get into.
Sadly the VR version of the game is utter trash. (please note the review score is based on the VR version, not the much better 2D screen version) The movement controls are the biggest issue and you are much better off using a Gamepad to move about and the game just doesn’t look right and was clearly not made for VR at all. In fact, sometimes you can’t even move through a room in VR because a chair or small book will stop you. It’s just so unfinished and clearly not VR friendly. While I would still be willing to recommend this game if it cost a single quid, at £6.99 this is something to stay away from.