Please note: Box weight, size and contents might not represent your own product as sometimes different sellers use their own packaging and often include extra items like wipes, cloths or other promotional materials.
Packaging Presentation & First Impressions: This is a very consumer-friendly product and it looks good enough to be picked off a shelf in a shop. With clear pictures of the headset and a list of its main features, it comes as well packaged as more expensive models. Inside of the box the headset is sat in a clear plastic tray and while the controller itself is easily scratchable, it arrived safe and sound. Getting it out of the tray for the first time you instantly notice the soft, rubber-like feel to it. It also feels a little lighter than you might expect, but I put this down to the cheaper materials it is made with.
What is it Like To Use in VR: Sadly this controller is not good while using it with a headset on. The control sticks and the buttons are just as responsive as a Playstation controller, but it is the feel of it. In the hand, it feels slippery and slidey meaning you can never good a good grip on it and while turning around and twisting your body in VR you can start to feel it slip away. The other problem is the location of the shoulder buttons. Located behind the headset it just didn’t feel natural in VR, but it might make gaming better while playing normal apps and games.
Cost At Time of Review: £23 (=$30)
Left Control Stick: Yes
Right Control Stick: Yes
Directional pad (D-pad): Yes
Number of Face Buttons: 4
Left Trigger: Yes
Right Trigger: Yes
Left Bumper: Yes
Right Bumper: Yes
Start Button: Yes
Back / Select Button: Yes
Additional Buttons: Media Control Buttons
Batteries Or Charge Powered: Charge
Restart Button: Yes
Smartphone Holder: Yes
Wireless Connection: Bluetooth 3.0 HID
Android Compatible: Yes
Final Verdict: This controller has just about everything you could think of all on one controller. With a touch pad, control sticks and even media buttons it is a powerhouse of features. But sadly it simply doesn’t feel nice to hold and in VR that is one of the most important things. Sure it will take a knock or two thanks to its rubber design, but inside VR you tend to find it feels slippery and you easily feel out of control. If they redesigned this headset to have more grip where it matters it would probably be one of the best on the market.