System: Valve Index & HTC Vive
Price at Time Of Review: £10.99
Comfort Rating: Yellow
Genre: Interactive Experience
Input: Tracked Motion Controllers
Best Playing Position: Standing
Age Rating: 15+
VR Shop Score 1/100: 40
Description: Roomscale Tower is a photogrammetric experience built for the HTC Vive. Become a knight of the Middle Ages and leave in search of wealth through towers filled with traps. Fight an army of skeletons in an intense survival mode, climb mountains, catch piglets, or throw knifes. Relax in your medieval home or listen to music while watching sexy dancer at the tavern of Three Lions.
Review: They say beauty is only skin deep and never has that been truer than with this game. It might well feature some fancy photogrammetric graphics, but when it comes to gameplay it is almost on-existant. This games biggest problem is in its name, that it requires a full room in order to be played properly. Unless you have 5m squared playing room you can forget about this game. But that OK as the price tag of £10.99 is VASTLY overpriced anyway and while I would suggest waiting for it in a sale you still have the playroom problem to contend with.
It has to be said there is a vast amount of potential here and you can easily see the developers have put a LOT of work into making this, but they concentrated too hard on looks and not enough on the gameplay. If you somehow get a free copy of this and have a whole empty room, maybe give it a go, but most of us won’t have that luxury and therefore this is best left alone.