System: Oculus Rift Only
Price at Time Of Review: £0.79
Comfort Rating: Green
Input: Tracked Motion Controllers, Keyboard & Mouse
Best Playing Position: Sitting
Age Rating: PG
VR Shop Score 1/100: 5
Description: Tetripank brings one of the most famous puzzle games of all time into the world of Unreal graphics! Your task is to avoid filling the game space, evenly placing the blocks at the bottom of the screen.
In this game from the top of the screen blocks of various unique shapes are continuously falling. Your task is to avoid filling the game space, evenly placing the blocks at the bottom of the screen. A completely filled series disappears, thereby giving you more opportunities to get points. This game requires the player to excellent coordination of fingers and eyes, with which he needs to build blocks, the speed of falling which eventually becomes faster and faster, in solid lines.
Review: I have seen some lazy arsed games developed for our VR headsets and some of them almost zero effort was made to make the game look nice or be at the very least fun to play. But even with my years of experience, I do still think Tetripank might be the laziest VR game ever made. It is literally an asset-flip of Riftris and nothing else other than a crap skin added to it! Like…what? Why? Unless this game suddenly gets some effort given to it I would leave it well alone. It’s not even worth a download if it was free