System: Valve Index & HTC Vive
Price at Time Of Review: £11.99
Comfort Rating: Green
Input: Tracked Motion Controllers
Best Playing Position: Standing
Age Rating: 15+
VR Shop Score 1/100: 20
Description: As the hero, you will use various weapons to attack the enemy’s Guard Tower, troops and heroes. Use the Ballista to quickly destroy the enemy Guard Tower blocking your path. Destroy two towers to score a victory
During battle, prevent the enemy’s hero from attacking your troops and Guard Tower, and protect yourself from attack by the enemy’s hero and troops. Reviving after being killed takes time, and the enemy may use this opportunity to attack your troops and Guard Tower.
Several neutral bosses will be refreshed at regular times throughout the game. They possess distinct, powerful skills to attack on a large scale. You can capture these bosses and use them to attack the enemy’s troops and hero. Seizing the control of these bosses at the right time may reverse the battle outcome.
Review: Some might see ‘War of Castle VR’ as a wasted opportunity and others might see it as yet another VR project turned into abandonware. Whatever way you see it this is probably the first MOBA (Multiplayer online battle arena) game for VR (and possibly the last as well). Its main problem is that it is little more than a test, a paid demo of a game that is unfinished and doesn’t feel right to play and then there is the online which is pretty much dead leaving you with a very basic single-player game. Even if this was a quid I would struggle to recommend it to you, but at £11.99 is easy for me to tell you to avoid it. Maybe one day it will be picked up again, but until then I wouldn’t touch it.