System: Valve Index, HTC Vive & Oculus Rift
Price at Time Of Review: £3.99
Comfort Rating: Green
Input: Tracked Motion Controllers
Best Playing Position: Standing
Age Rating: PG
VR Shop Score 1/100: 20
Description: Some say the Willowisp is a mischievous fairy, some say a goblin, some the haunting spirit of a sinful human. It is known for its fiery nature and its tendency to lead travelers astray. Curious to see the Wisps for yourself, you ventured into the forest. You walked until the sky grew dark and a fog descended. You came across a pond and decided to rest. Then you saw a green light hovering over the water. Its luminance revealed a path of raised earth. The light beckoned you to follow, and so, carefully, you walked the path as it wound through the water.
As you suspected, it was a trap! As had happened to so many travelers before, you had been lured astray by the strange light of the Willowisp to your doom. At least, that was what the Wisp intended. You had other plans. Unlike the others, you knew what would happen and came prepared. You were ready to fight the Wisps and make the forest safe…
Review: I do get what the developer was going for with Willowisp VR, but I also feel it falls well short of something I might be able to recommend. For a start, the game is far too basic looking and could have done with a lot more polish. But it doesn’t matter how good it looks, it is still terrible to play. It’s too hard, overly complicated and there is nowhere near enough content to justify the £3.99 asking price. Unless this suddenly becomes a free game, I would leave it well alone. A nice idea for a game I suppose, just poorly executed.