Cardboard Design Lab
Intro: Enjoy an educational and immersive journey through principles for developing virtual reality experiences. Designing great user experiences in virtual reality is considerably different than designing for traditional 2D form factors. Virtual reality introduces a new set of physiological and ergonomic considerations to inform your design work.
Verdict (Equipment Used: Samsung S7, Baofeng Mojing S1, Samsung Bluetooth Controller): While this information packed app is essentially aimed at future VR app developers there is still fun to be had by us Joe Public. It takes you on a basic looking, but fully interactive journey through 10 principles for developing a VR experience. From the start to have 2 options: Foundation and Immersion each one with 5 aspects to it. The ten aspects together are Using a Reticle, UI Depth & Eye Strain, Using Constant Velocity, Keeping the User Grounded, Maintaining Head Tracking, Guiding with Light, Leveraging Scale, Spatial Audio, Gaze Cues and finally Make it Beautiful
There is lots of fun to be had with this and some good educational material with regards to developing an app. There is a lot more to making an app than knowing these ten things, but it helps to see them all in action and we can only hope it encourages people to make more VR apps.
Our Rating 6/10: If you have ever wanted to make your own mobile VR app, maybe this will help.
Requires Android: 4.1 and up
Download Size: 50 MB
Requires iOS: N/A
Download Size: N/A