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InfiniteBeat (Steam VR)

InfiniteBeat (Steam VR)

InfiniteBeat (Steam VR)

System: HTC Vive, Oculus Rift & Windows MR
Price at Time Of Review: £0.79
Comfort Rating: Green
Genre: Music and Rhythm
Input: Tracked Motion Controllers
Best Playing Position: Standing or Sitting
Multi-Player: No
Age Rating: PG
VR Shop Score 1/100: 25

Description: INFINITE BEAT is an entertaining game where you have the opportunity to test your reflexes by smashing Neon Beats with Laser Discs, which will magnetically return to your hands after firing. By using special abilities, the game gets more dynamic and you can earn much more points.

Review: It’s no good you know, I just simply don’t get it. Surely, and I mean surely when a developer has made a game they tests it. But if that was the case ‘InfiniteBeat’ wouldn’t have been released! I have played music/rhythm games with terrible beat-mapping before, but never as bad as this game. The music and the action are two completely separate things! This leaves the gameplay feeling empty and pointless when on the whole the game is otherwise OK! It has a small, but good selection of songs and it looks pretty good most of the time, but what is the point in downloading it (even for just £0.79) when it isn’t even fun to play? Sadly there is no point, but it is something the developer could fix. But until they do I would stay well clear of this.

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