Age Rating: 12+
Review System: Oculus Rift CV1
Price at Time Of Review: £11 ($14)
Comfort Rating: Green
Size: 764.7 MB
Controller System: Touch Controllers
Best Playing Position: Standing
Multi Player: No
Stajit Play (Oculus Rift)
Intro: Storyboard in VR. Draw and stage your story all within VR. Create a draft of your VR project before ever entering Maya, Modo, or any another 3D app.
Stajit is developed and used internally by Winck Studios for our own productions. Because of its usefulness to us, we decided to open it up to the public.
Review: There are more and more VR painting and animation apps being added almost every week, so can Stajit Play really bring something new to this genre? Much like Tilt brush, it is a storyboarding app that is designed to help you make and draw the stories from the ground up. With a book / Colour palette in one hand and a very responsive paint brush/pen in the other, I was able to draw rudimentary things in just a short space of time. While I did play around with the animation elements of it, I was happier using it to draw.
I’m sure there will be people who could make amazing animations with this program, but things like that were far above my own talent level. The good news is, if I worked out how to do things quickly, someone who is more skilled at this sort of thing would find it very natural to use and that is it’s main selling point. You can record your animations, save (obviously) and also have multiple layers to make more detailed animations. While the choice of brushes and paint styles is limited, what you could draw with this program will only be limited by your own imagination.
Verdict: While this app does make is easier than most to imagine storylines and small animations, it is still for more professional people than the casual gamer. People like comic book writers or graphic designers, but that isn’t to say I didn’t get on with it because I did. It’s just that I have not a single gene of art talent in my body. All I know for sure is that this app makes drawing and short animations easier within a VR environment. It was clearly made by someone with a passion for graphic design and art rather than someone simply making a VR paint app because they could.